Note: There are other series with the same name: Games, Games (Realms of Fantasy)
- Series: Games (Science Fiction Age) Series Record # 30794
- Games (Science Fiction Age)
- Interplay transports "Star Trek" where no hard drive has gone before. (1992) [ES] by A. C. Crispin and Jason Crispin
- The year is 2995, and Mayfair Games invites you to join the Legion. (1993) [ES] by Eric T. Baker
- Step Through the "Gateway" to Bring Frederik Pohl's Classic Novel to Life (1993) [ES] by Steve Weaver
- "Shadowrun"'s second edition cyberfantasy is bigger and better than ever. (1993) [ES] by John Gregory Betancourt
- H. R. Giger's alien nightmares invade your computer in "Darkseed". (1993) [ES] by Rick Hautala
- The worlds of Williams and Effinger come alive in "Cyberpunk 2020". (1993) [ES] by Eric T. Baker
- Conquer the desert planet Arrakis as Frank Herbert's "Dune" novels come to life. (1993) [ES] by Adam-Troy Castro
- Star-spanning space opera comes to life in "Traveller: The New Era". (1994) [ES] by Greg Costikyan
- "Blade Runner"'s designer brings his magic to your home computer with "CyberRace". (1994) [ES] by Steven Weaver
- With a roll of the dice, "Metascape" provides superior space opera thrills. (1994) [ES] by Eric T. Baker
- Be prepared to save tomorrow's ecology in "Jump Raven"'s complex future. (1994) [ES] by Lawrence Schimel
- "Star Riders" sends up SF with serious space opera silliness. (1994) [ES] by David M. Honigsberg
- Larry Niven's Ringworld novels spawn a fun and challenging computer sequel. (1994) [ES] by Chuck Rothman
- Nuclear wars are dangerous, especially in New Jersey. (1995) [ES] by Adam-Troy Castro
- "RoboRally" and "Edge City" transport board games to an exciting tomorrow. (1995) [ES] by David M. Honigsberg [only as by David Honigsberg]
- "Sci-fi goobers" invent an intergalactic game show that's anything but trivial (1995) [ES] by Paul Di Filippo
- Climb aboard an "Iron Dragon" for a railroad journey to adventure. (1995) [ES] by Martha Soukup
- Don your battle armor and defend starship "Marathon" against alien invaders. (1995) [ES] by Daniel L. Marcus
- "The Daedalus Encounter" moves big-budget special effects inside your PC. (1995) [ES] by Clark Perry
- Harlan Ellison's most famous tale translates compellingly from text to game. (1996) [ES] by Greg Costikyan
- Explore the red planet Mars with tour guide Ray Bradbury. (1996) [ES] by Don D'Ammassa
- Experience space battle adventures with a newer, better "Silent Death". (1996) [ES] by Eric T. Baker
- Brent Spiner and Ron Perlman help bring Roger Zelazny's entropy war to life. (1996) [ES] by Don D'Ammassa
- "Cybergeneration" answers the question of what comes after Cyberpunk. (1996) [ES] by Eric T. Baker
- Gentry Lee pays a visit to "SF Age" for an exclusive tour of a virtual "Rama". (1996) [ES] by Geoffrey Mann
- For roleplaying and "The X-Files" fans, the cards (and the truth) are out there. (1997) [ES] by Connie Hirsch
- Prepare to be assimilated at your PC, because the Borg—and Q—have arrived. (1997) [ES] by Eric T. Baker
- SF gamers are getting ready for an exciting new dimension. (1997) [ES] by Jeremy Bloom
- Christopher Walken and John Hurt bring "Privateer 2: The Darkening" to life. (1997) [ES] by Eric T. Baker
- Two films come to your computer with distinctly different SF styles. (1997) [ES] by Mark Sumner
- Computer gaming grows more three dimensional every day. (1997) [ES] by Eric T. Baker
- To power the perfect roleplaying game, you first must design the perfect engine (1998) [ES] by Eric T. Baker
- The year's best SF gaming experience started out as both a top movie and novel. (1998) [ES] by Eric T. Baker
- If you're looking for a new gaming experience, remember that in the end it's all a matter of time. (1998) [ES] by Eric T. Baker
- Travel through time in search of a "Legacy" you'll want to inherit. (1998) [ES] by Eric T. Baker
- A unique gaming company deciphers "Star Trek: Deep Space Nine". (1998) [ES] by Eric T. Baker
- SF's great gaming franchises deliver new expansions for cosmic thrills. (1998) [ES] by Eric T. Baker
- Games (Science Fiction Age, January 1999) (1999) [ES] by Eric T. Baker
- With "Shogo's" advanced game engine, the 3-D shooter shoots to new heights. (1999) [ES] by Eric T. Baker
- "The X-Files" meets H. P. Lovecraft when the reviewer goes "Delta Green" with envy. (1999) [ES] by Eric T. Baker
- Even people who hate video games love "Half-Life", a unique first-person shooter. (1999) [ES] by Eric T. Baker
- SF's finest gaming franchises build themselves bigger and better battlefields. (1999) [ES] by Eric T. Baker
- Games (Science Fiction Age, November 1999) (1999) [ES] by Eric T. Baker
- Games (Science Fiction Age, January 2000) (2000) [ES] by Eric T. Baker
- Monster hunters face their most dangerous foe of all—big government. (2000) [ES] by Eric T. Baker
- Activision starts off a decade of "Star Trek" with a solid success story. (2000) [ES] by Eric T. Baker